﻿using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace JEng_Mark_1.Interfaces
{
    public interface IJEngTexture
    {
        string FileName { get; set; }

        Texture BaseTexture { get; }

        bool ReadyToRender { get; }

        void LoadContent();
        void UnloadContent();
    }
}
